Difference between revisions of "Bioaffect:Current events"

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a technology, an example (artifact, such as an application or interactive artwork)
 
a technology, an example (artifact, such as an application or interactive artwork)
  
and ideas for your project.
+
and ideas for your project. Most should be no longer than 5 to 7 minutes.
 +
 
 +
Basic suggestions for these reports will be provided, but you are encouraged to be creative and experimental.
 +
 
 +
For instance, perhaps the person who is assigned to report on the sense of hearing may bring in
 +
 
 +
things to listen to, things that might modify the way we hear, or design a sonic demo.
 +
 
 +
Similarly, whomever is assigned, say, the biofeedback technology of GSR might set
 +
 
 +
up a scenario using the technology, and show videoclips from the Millgram experiment.
  
  

Revision as of 12:33, 13 January 2011

IAT881: BioAffective Computing & Interactive Media

Spring 2011

Dr. Diane Gromala


Structure of class meetings

In each class meeting, unless otherwise noted, we will have:

topics for discussion & readings, assignments, reports, examples (artifacts) and discussion of methods.


Topics

Topics for discussion will be informed by the assigned readings.

I will assume that everyone has a thorough understanding of the readings (or quizzes may result).

We will discuss each topic by traditional means: discussion and textual responses.

For each reading, one of you will be assigned to address the topic by non-traditional, non-textual means.

This may be a video, performance, prank, interactive artwork, computer application, game, sound,

or any other legal means you come up with.


Assignments

Some assignments will simply be turned in, but most will be addressed in class.


Reports

Reports are presentations of issues assigned to you. Examples are a sensory mode,

a technology, an example (artifact, such as an application or interactive artwork)

and ideas for your project. Most should be no longer than 5 to 7 minutes.

Basic suggestions for these reports will be provided, but you are encouraged to be creative and experimental.

For instance, perhaps the person who is assigned to report on the sense of hearing may bring in

things to listen to, things that might modify the way we hear, or design a sonic demo.

Similarly, whomever is assigned, say, the biofeedback technology of GSR might set

up a scenario using the technology, and show videoclips from the Millgram experiment.



Week One January 12: Introductions to affective computing, course requirements and each other.


Readings for next week:

The Emotional Self, Deborah Lupton: Introduction, Chapter 1 & Chapter 3

Affective Computing, Rosalind Picard, Introduction & Chapter 1


Assignments:

Add information about yourself and your interests + ideas you’d like to explore on class wiki.

Reports regarding “the senses” assigned. Refer to wiki for reporting requirements.



Week Two January 19: The Substrate of Sensory Experience: Intero- and Exteroception

Topics for discussion:

Exteroception (Seeing, Tasting, Touching, Hearing, Smelling) and

Interoception (Proprioception, Temperature, Pain, Orientation, Kinesthetic Sense, Visceral Sense)

Technologies related to affective computing: biofeedback, GPS, accelerometers


Readings for next week:

Barnes’ reading Art or Humanities paper: Scientific paper:


Assignment:

Conduct an “autopsy” of one Art or Humanities paper and one scientific paper (see readings above).

Bring the results of your autopsy in a form that can be easily shared with the rest of your colleagues in class.

Directions for conducting an autopsy:



Week Three January 26x: The Substrates of Perceptual Illusions and Neuroplasticity

Guest lecturer: Dr. Steven Barnes, nueroscientist & artist, UBC/SFU


--- Week One January 12: Introductions to affective computing, course requirements and each other.

Readings for next week: The Emotional Self, Deborah Lupton: Introduction, Chapter 1 & Chapter 3 Affective Computing, Rosalind Picard, Introduction & Chapter 1


Assignments:

Add information about yourself and your interests + ideas you’d like to explore on class wiki.

Reports regarding “the senses” assigned. Refer to wiki for reporting requirements.

--- Week Two January 19: The Substrate of Sensory Experience: Intero- and Exteroception

Topics for discussion:

Basics of perceptual illusions and neuroplasticity. Technologies related to affective computing: mirrors, electrical stimuli, VR

Readings for next week: Affective Computing, Rosalind Picard Karon MacLean’s Creature

Assignment: locate an example of a perceptual illusion: a work of art, design or media (or cultural phenomenon). Create a 3 page slideshow: page 1, cite the work & include an image or sound from it; page 2, your analysis; page 3, articulate an idea for a work you would want to create, relating to perceptual illusions or neuroplasticity.




Suggested Readings for the course.

Affective Computing, Rosalind Picard http://troy.lib.sfu.ca/record=b1876254 (Full text available online)

A Natural History of the Senses, Diane Ackerman http://troy.lib.sfu.ca/record=b2461966

Physical Computing: Sensing and Controlling . . . , Tom Igoe and Dan O'Sullivan http://troy.lib.sfu.ca/record=b3872653 (Full text available online)

Parables for the Virtual: Movement, Affect, Sensation, Brian Massumi http://troy.lib.sfu.ca/record=b2483710 (Full text available online)

The Absent Body, Drew Leder http://troy.lib.sfu.ca/record=b1465856

Psychosomatic: Feminism and the Neurological Body, Elizabeth A. Wilson http://troy.lib.sfu.ca/record=b3617961 (Full text available online)

The Affect Theory Reader, Melissa Gregg & Gregory J. Seigworth, eds. http://troy.lib.sfu.ca/record=b5532632

The Taboo of Subjectivity: Toward . . . B. ALan Wallace http://troy.lib.sfu.ca/record=b2137665 (Full text available online)

The emotional self : a sociocultural exploration, Deborah Lupton http://troy.lib.sfu.ca/record=b1904667