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		<id>http://bioaffect.wiki.iat.sfu.ca/bioaffect/index.php?title=Bioaffect:Current_events&amp;diff=80</id>
		<title>Bioaffect:Current events</title>
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		<updated>2011-01-20T20:22:37Z</updated>

		<summary type="html">&lt;p&gt;Sbarnes: /* IAT881: BioAffective Computing &amp;amp; Interactive Media */&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;== '''IAT881: BioAffective Computing &amp;amp; Interactive Media'''==&lt;br /&gt;
&lt;br /&gt;
Spring 2011&lt;br /&gt;
&lt;br /&gt;
Dr. Diane Gromala&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
'''Structure of class meetings'''&lt;br /&gt;
&lt;br /&gt;
In each class meeting, unless otherwise noted, we will have:&lt;br /&gt;
&lt;br /&gt;
topics for discussion &amp;amp; readings, assignments, reports, examples (artifacts) and discussion of methods.&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
''Topics''&lt;br /&gt;
&lt;br /&gt;
Topics for discussion will be informed by the assigned readings.&lt;br /&gt;
&lt;br /&gt;
I will assume that everyone has a thorough understanding of the readings (or quizzes may result). &lt;br /&gt;
&lt;br /&gt;
We will discuss each topic by traditional means: discussion and textual responses.&lt;br /&gt;
&lt;br /&gt;
For each reading, one of you will be assigned to address the topic by non-traditional, non-textual means. &lt;br /&gt;
&lt;br /&gt;
This may be a video, performance, prank, interactive artwork, computer application, game, sound,&lt;br /&gt;
&lt;br /&gt;
or any other legal means you come up with.&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
''Assignments''&lt;br /&gt;
&lt;br /&gt;
Some assignments will simply be turned in, but most will be addressed in class.&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
''Reports''&lt;br /&gt;
&lt;br /&gt;
Reports are presentations of issues assigned to you. Examples are a sensory mode,&lt;br /&gt;
&lt;br /&gt;
a technology, an example (artifact, such as an application or interactive artwork)&lt;br /&gt;
&lt;br /&gt;
and ideas for your project. Most should be no longer than 5 to 7 minutes, with 10-15 minutes of discussion or demos.&lt;br /&gt;
&lt;br /&gt;
Basic suggestions for these reports will be provided, but you are encouraged to be creative and experimental.&lt;br /&gt;
&lt;br /&gt;
For instance, perhaps the person who is assigned to report on the sense of hearing may bring in&lt;br /&gt;
&lt;br /&gt;
things to listen to, things that might modify the way we hear, or design a sonic demo.&lt;br /&gt;
&lt;br /&gt;
Similarly, whomever is assigned, say, the biofeedback technology of GSR might set&lt;br /&gt;
&lt;br /&gt;
up a scenario using the technology, and show videoclips from the Millgram experiment.&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
----&lt;br /&gt;
&lt;br /&gt;
'''Week One January 12:''' Introductions to affective computing, course requirements and each other.&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
''Readings for next week:''&lt;br /&gt;
&lt;br /&gt;
''The Emotional Self,'' Deborah Lupton: Introduction, Chapter 1 &amp;amp; Chapter 3&lt;br /&gt;
[[Media:LuptonReading1.pdf]]&lt;br /&gt;
&lt;br /&gt;
''Affective Computing,'' Rosalind Picard, Introduction &amp;amp; Chapter 1&lt;br /&gt;
[[Media:LuptonChapter1.pdf]]&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
''Assignments:'' &lt;br /&gt;
&lt;br /&gt;
1. Add information about yourself and your interests + ideas you’d like to explore to this wiki, in the Community Portal section.&lt;br /&gt;
&lt;br /&gt;
2. Reports regarding “the senses” assigned. &lt;br /&gt;
&lt;br /&gt;
Reporting requirements: Each of you has chosen a sensory mode. For our next class meeting,&lt;br /&gt;
&lt;br /&gt;
bring a 7 page PowerPoint or KeyNote slide set. Be concise -- the words we see should only&lt;br /&gt;
&lt;br /&gt;
be touchstones that help you recall your recently acquired knowledge. &lt;br /&gt;
&lt;br /&gt;
'''Slide 1:''' (large) the name of the sensory mode (small) your name, IAT881: Bioaffective Computing, Spring 2011.&lt;br /&gt;
&lt;br /&gt;
'''Slide 2:''' An articulation of how the sensory mode works in physiological terms. &lt;br /&gt;
&lt;br /&gt;
Think about how the sensory mode you are covering might relate to other sensory modes. For instance,&lt;br /&gt;
&lt;br /&gt;
touch requires proximity and presence, but vision does not.&lt;br /&gt;
&lt;br /&gt;
Go beyond general assumptions. &lt;br /&gt;
&lt;br /&gt;
For example, many may assume that vision just requires a set of eyes, but the brain is also crucial.&lt;br /&gt;
&lt;br /&gt;
Viscera is very complex, so whomever has this one should probably focus on the enteric system, or refer to Wilson's reading, below.&lt;br /&gt;
&lt;br /&gt;
We will know if whomever covers taste has done their homework if they tell us that we have taste buds&lt;br /&gt;
&lt;br /&gt;
that recognize 4 (not 5) basic kinds of taste. Images, sound, animations, diagrams and videoclips are&lt;br /&gt;
&lt;br /&gt;
okay, but be sure you include proper citations/attributions in small text.&lt;br /&gt;
&lt;br /&gt;
'''Slide 3:''' Historical considerations. For vision, for example, some ancient Greeks believed that our eyes&lt;br /&gt;
&lt;br /&gt;
emitted rays. (Note: this slide may likely have some overlap with the subsequent slide.)&lt;br /&gt;
&lt;br /&gt;
'''Slide 4:''' Cultural considerations. How was or is your sensory mode considered in diverse cultures&lt;br /&gt;
&lt;br /&gt;
(evil eye, eyes are the windows to our souls)? What role does your sensory mode have in one or &lt;br /&gt;
&lt;br /&gt;
more cultures? (It is argued that some centuries in Western cultures were dominated by&lt;br /&gt;
&lt;br /&gt;
visual or so-called scopic regimes -- what does that mean?) &lt;br /&gt;
&lt;br /&gt;
'''Slide 5:''' Find an exemplary artifact regarding your sensory mode. This might be a painting,&lt;br /&gt;
&lt;br /&gt;
videogame, machine, interactive artwork, musical composition, foley effect, CGI, &lt;br /&gt;
&lt;br /&gt;
piece of grafitti, or so on. Choose your artifact to make a point that interests you.&lt;br /&gt;
&lt;br /&gt;
'''Slide 6''': What existing technologies relate to, simulate or address your sensory mode? Tell us&lt;br /&gt;
&lt;br /&gt;
about them generally and specifically. Are there any sci-fi technologies that are interesting? If so, why?&lt;br /&gt;
&lt;br /&gt;
'''Slide 7:''' Brainstorm about one project you'd love to create that directly relates to your sensory mode.&lt;br /&gt;
&lt;br /&gt;
Think outside of the box. Don't be shy.&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
Suggestions:&lt;br /&gt;
&lt;br /&gt;
a) Conduct Ypres-like research about that sensory mode. For exteroceptive senses, a good place to start is to&lt;br /&gt;
&lt;br /&gt;
refer to Diane Ackerman's book ''A Natural History of the Senses.''  For interoceptive senses, a good place to &lt;br /&gt;
&lt;br /&gt;
start is to refer to Drew Leder's ''The Absent Body.'' You will be confronted with a seemingly insurmountable&lt;br /&gt;
&lt;br /&gt;
task -- to find and plow through an immense amount of information, and to make sense of it in a concise &lt;br /&gt;
&lt;br /&gt;
but not dumbed-down manner. My advice is to maintain a hard-core, laser-like focus. Find the information&lt;br /&gt;
&lt;br /&gt;
you need in the burning building, grab it, and get the heck out. One aspect of this assignment is for you to&lt;br /&gt;
&lt;br /&gt;
figure out ways to quickly locate the best, most up-to-date knowledge from diverse domains, to determine&lt;br /&gt;
&lt;br /&gt;
who the major players (theorists, scientists) are, what the main issues are, where exemplary works of&lt;br /&gt;
&lt;br /&gt;
art, design, media or computing are, how to digest it all, and how to brainstorm ideas about that sense modality.&lt;br /&gt;
&lt;br /&gt;
These are incredibly important skills.&lt;br /&gt;
&lt;br /&gt;
b) Assume that you will have 30-45 seconds per slide, on average. Your report (slide presentation) will be&lt;br /&gt;
&lt;br /&gt;
followed by a discussion, so use your reporting time in a concise manner. The rest of us will likely&lt;br /&gt;
&lt;br /&gt;
expand upon what you have presented.&lt;br /&gt;
&lt;br /&gt;
c) You can't possibly cover everything, so don't try. You DO want to make an incredibly well-informed&lt;br /&gt;
&lt;br /&gt;
presentation, and you DO want to communicate the most important information. But at many points in&lt;br /&gt;
&lt;br /&gt;
this process, you will have to make important decisions about WHAT is important and WHY it is important.&lt;br /&gt;
&lt;br /&gt;
That's part of the assignment.&lt;br /&gt;
&lt;br /&gt;
d) Often, it is easier to gain an understanding of how something works by looking at examples&lt;br /&gt;
&lt;br /&gt;
of dysfunction, or so-called outliers. An example of this is the work of someone like Oliver Sacks.&lt;br /&gt;
&lt;br /&gt;
e) You are strongly encouraged to enhance our understanding by helping us get our hands dirty as it were.&lt;br /&gt;
&lt;br /&gt;
That means you are encouraged to bring stuff in, have us do things, or otherwise find ways to make&lt;br /&gt;
&lt;br /&gt;
your information come out of the textual box. Remember that you don't have a lot of time, however.&lt;br /&gt;
&lt;br /&gt;
One idea is to augment just ONE slide with something in the material world. For touch, for example,&lt;br /&gt;
&lt;br /&gt;
you might consider bring in things to touch, or a technology that affects the way we experience touch.&lt;br /&gt;
&lt;br /&gt;
f) Have fun. This stuff is really interesting. Seriously.&lt;br /&gt;
&lt;br /&gt;
g) Remember, strategic risk-taking will be rewarded, in heaven, on earth and in class.&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
----&lt;br /&gt;
&lt;br /&gt;
'''Week Two January 19:''' The Substrate of Sensory Experience: Intero- and Exteroception&lt;br /&gt;
&lt;br /&gt;
''Topics for discussion:''&lt;br /&gt;
&lt;br /&gt;
• Affective Computing, according to Picard&lt;br /&gt;
&lt;br /&gt;
• Exteroception (Seeing, Tasting, Touching, Hearing, Smelling) and&lt;br /&gt;
&lt;br /&gt;
Interoception (Proprioception, Temperature, Pain, Orientation, Kinesthetic Sense, Visceral Sense) &lt;br /&gt;
&lt;br /&gt;
• Technologies related to affective computing: biofeedback, (and possibly: GPS, accelerometers)&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
''Readings for next week:'' &lt;br /&gt;
&lt;br /&gt;
(re-read Lupton)&lt;br /&gt;
&lt;br /&gt;
CHI Paper: Humanities: Feminist HCI: Taking Stock and Outlining an Agenda for Design; doi: 10.1145/1753326.1753521&lt;br /&gt;
&lt;br /&gt;
[[Media:Feminist_HCI.pdf‎]]&lt;br /&gt;
&lt;br /&gt;
CHI Paper: Scientific:  ''Predicting tie strength with social media''; doi: 10.1145/1518701.1518736&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
''Assignment:'' &lt;br /&gt;
&lt;br /&gt;
Conduct an “autopsy” of one Art or Humanities paper and one scientific paper. &lt;br /&gt;
&lt;br /&gt;
For this first assignment, we will examine 2 papers that received best paper awards. In the next assignment,&lt;br /&gt;
&lt;br /&gt;
papers will come from more obviously different knowledge bases and fields.&lt;br /&gt;
&lt;br /&gt;
Bring the results of your autopsy in a form that can be easily shared with the rest of your colleagues in class.&lt;br /&gt;
&lt;br /&gt;
The term autopsy:  &amp;quot;to see for oneself&amp;quot; (Ancient Greek)&lt;br /&gt;
&lt;br /&gt;
Goal: to uncover reasons why each paper was deemed to be a good paper, and to formulate reasons&lt;br /&gt;
&lt;br /&gt;
for why each paper was recognized as a &amp;quot;best paper&amp;quot; by CHI decision-makers. It is assumed that few&lt;br /&gt;
&lt;br /&gt;
of you are privvy to the internal politics or extenuating circumstances for best paper decision making.&lt;br /&gt;
&lt;br /&gt;
Directions for conducting an autopsy:&lt;br /&gt;
&lt;br /&gt;
'''1. Assess overall context:''' you know that each paper received the best paper distinction from the CHI conference.&lt;br /&gt;
&lt;br /&gt;
Each of you have varying degrees of knowledge about that conference. Articulate what you know and&lt;br /&gt;
&lt;br /&gt;
what you have discovered about that conference. (Given time constraints, it may be useful to ask&lt;br /&gt;
&lt;br /&gt;
your colleagues and faculty members, to visit CHI's site, and to visit the URLs that lists best paper awards&lt;br /&gt;
&lt;br /&gt;
for the past few years. http://jeffhuang.com/best_paper_awards.html, &lt;br /&gt;
&lt;br /&gt;
http://www.chi2006.org/bestofchi.php, www.chi2007.org/pressroom/0425-best-papers.pdf&lt;br /&gt;
&lt;br /&gt;
Make an initial assessment about factors that may have played roles in the decision to recognize each paper as &amp;quot;best paper.&amp;quot;&lt;br /&gt;
&lt;br /&gt;
'''2. Identification.''' Who are the authors? What factors may be associated with assessing their credibility?&lt;br /&gt;
&lt;br /&gt;
'''3. The Y-incision''':&lt;br /&gt;
&lt;br /&gt;
'''4. Structural integrity:'''&lt;br /&gt;
&lt;br /&gt;
'''5. Assessing major organs:'''&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
----&lt;br /&gt;
&lt;br /&gt;
'''Week Three January 26:''' Biopsychology of Emotion&lt;br /&gt;
&lt;br /&gt;
Guest lecturer: Dr. Steven Barnes, neuroscientist &amp;amp; artist, UBC/SFU (sjb@nervouscreation.com)&lt;br /&gt;
&lt;br /&gt;
Discussions:&lt;br /&gt;
&lt;br /&gt;
Lupton: Discussion leaders: Veronica &amp;amp; Jay&lt;br /&gt;
&lt;br /&gt;
Biopsychological Theories of Emotion: Dr. Steven Barnes&lt;br /&gt;
Reading: http://journals.cambridge.org/action/displayIssue?iid=7947586&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
'''Please send your assignments to Dr. Gromala via email.''' Due: Wed. Jan 26th, 5:30pm. Don't forget to title the email, beginning with BIOAFFECT.&lt;br /&gt;
&lt;br /&gt;
(NOTE: slide presentations from Daniel &amp;amp; Andrea will be forthcoming.)&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
----&lt;br /&gt;
'''Required Readings for the course'''&lt;br /&gt;
&lt;br /&gt;
Affective Computing, Rosalind Picard&lt;br /&gt;
http://troy.lib.sfu.ca/record=b1876254&lt;br /&gt;
(Full text available online)&lt;br /&gt;
&lt;br /&gt;
The Emotional self : a sociocultural exploration, Deborah Lupton&lt;br /&gt;
http://troy.lib.sfu.ca/record=b1904667&lt;br /&gt;
&lt;br /&gt;
Parables for the Virtual: Movement, Affect, Sensation, Brian Massumi&lt;br /&gt;
http://troy.lib.sfu.ca/record=b2483710&lt;br /&gt;
(Full text available online)&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
'''Suggested Readings for the course: Intero- and Exteroception'''&lt;br /&gt;
&lt;br /&gt;
The Absent Body, Drew Leder&lt;br /&gt;
http://troy.lib.sfu.ca/record=b1465856&lt;br /&gt;
&lt;br /&gt;
A Natural History of the Senses, Diane Ackerman&lt;br /&gt;
http://troy.lib.sfu.ca/record=b2461966&lt;br /&gt;
&lt;br /&gt;
Psychosomatic: Feminism and the Neurological Body, Elizabeth A. Wilson&lt;br /&gt;
Chapter 2: The Brain in the Gut&lt;br /&gt;
http://troy.lib.sfu.ca/record=b3617961&lt;br /&gt;
(Full text available online)&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
'''Suggested Readings for the course: technologies'''&lt;br /&gt;
&lt;br /&gt;
Physical Computing: Sensing and Controlling . . . , Tom Igoe and Dan O'Sullivan &lt;br /&gt;
http://troy.lib.sfu.ca/record=b3872653&lt;br /&gt;
(Full text available online)&lt;br /&gt;
&lt;br /&gt;
The Affect Theory Reader, Melissa Gregg &amp;amp; Gregory J. Seigworth, eds.&lt;br /&gt;
http://troy.lib.sfu.ca/record=b5532632&lt;br /&gt;
&lt;br /&gt;
The Taboo of Subjectivity: Toward . . . B. ALan Wallace&lt;br /&gt;
http://troy.lib.sfu.ca/record=b2137665&lt;br /&gt;
(Full text available online)&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
'''Interesting Readings?'''&lt;br /&gt;
&lt;br /&gt;
10 Most Bizarre Scientific Papers&lt;br /&gt;
&lt;br /&gt;
http://www.oddee.com/item_90683.aspx&lt;/div&gt;</summary>
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